360-degree aiming aside, Zero Gunner 2 is pretty conventional elsewhere. In the original the feeling of turning your helicopter has a bit of swing to it, or a bit of lag for lack of a better word. @Biff_ARMStrong Good man! I am hoping some other users on here who do pick up the game Day 1 can confirm or refute that these glitches and bugs are in the UK version? The basics of Zero Gunner 2 are thus: it is an arcade-to-Dreamcast shoot 'em up in which you take control of one of three combat helicopters and are thrust into a battle against an almost infinite number of enemy ground and air units. Psikyo released 27 different machines in our database under this trade name, starting in 1993. That's one of the main problems here.Also even the bosses themselves can make bullets impossible to see due to certain effects if they are taking damage and such. 1-2 players. Zero Gunner 2: Reviewed 06.24.2005 Publisher PSiKYO Developer PSiKYO Format 1x GD Origin Import Available 09.06.2001 (Japan) Exclusive Yes Difficulty Adjustable Dimensions 3D View Overhead Genre Shooter Player(s) 1-2 Options Backup 7 Jump Pack VGA Box VMS/VMU Requires n/a Importable 99% It's actually called Zero Gunner 2- , notice the minus. It’s for this reason that, out of a ranging scale of difficulty from 1 to 10, I ended up playing through the entire thing on the easiest mode and, I have to say, I loved it. But due to this, making these brief encounters even shorter makes it stand out even moreso. God knows what’s with that company these days but their games would be perfect on Switch. Or was STRIKERS 1945 II also on different arcade hardware back in the day (I think the game was ported to other consoles other than Neo-Geo too)? @Lroy It seem to be a universal game as it supports both Japanese and English, so our version will be identical to the Japanese one.I'm hoping that for some reason there was a day 1 patch or something and that person on Twitter somehow played the unpatched version, but that's probably a bit of a stretch.I'll be getting it anyway and see for myself how it holds up next to my Dreamcast version.Bit worried now though. A highlight is a submarine that fires missiles at you initially but then turns into a four-armed monster which climbs up between two submerged tower blocks to continue the fight. At least, it should be possible to do so in principle. I thought you must really like Stern Pinball Arcade as it is listed twice (?) Especially those invisible bullets which sounds like they didn't spawn correctly or their actual position is offset by a lot. That game was actually on the Neo-Geo hardware correct? @Lroy I've been going back and forth between the Switch version and the Dreamcast version for the past two hours now.And I'm sad to say that in this state, I can not recommend the game to anyone looking for an arcade perfect port, or anything that comes near it. One main problem with the port is that the bullets are not on the top layer of the screen like in the original.The original seems to have sprites for bullets (for the most part), or at least that appear as sprites, could be flat shaded polygons or something. You also have a special 'option' weapon which is best saved for the many boss encounters in the game; this can be topped up by collecting 'E' items, which are more common than 'P' power-ups. Is it worth your hard earned cash? Find co-op news, reviews, and more info about this game. @meppi Ah thanks man. Space Invaders Forever - One Great Game Does Not A Great Package Make, When The Past Was Around - The Perfect Video Game Tonic For 2020, Super Meat Boy Forever - A New Formula That Takes Away More Than It Adds, Football Manager 2021 Touch - With Patience, This One's Got Great Potential, Dicey Dungeons - A Raucous Roguelike Adventure Which Everyone Should Try, https://twitter.com/dwrkoa/status/953818566628818945, https://shmups.system11.org/viewtopic.php?f=1&t=60886&start=90. Complete 7 stages and you win the game. Add this game to my: Favorites. It's generally good enough for most setups, but I use a USB extraction cord so I don't have to constantly plug and unplug it into the dock. View Profile View Forum Posts View Articles 01-01-2004 08:24 AM 0 Comments. @meppi Ah I see, I'd forgotten Stern Pinball Arcade had a physical release. To my disappointment it only got an arcade MVS release. An update might change the EU physical copy to bring it in line with the digital version though. If they were as bad as that Twitter guy said they were then Damo would have noticed them. There's quite a few problems here in fact.Starting with a minor one. @meppi Thanks for the info. The next time anyone says that shooters are getting stale, direct them to this game. I didn’t play the original Zero Gunner 2 then, but I remember thinking that the controls for a lot of the Dreamcast's games seemed a little strange compared to the PlayStation I had at home. Not so in the Switch version.Power up items as well as E-chips float on top of what's on the screen, including bullets. I don't mind that the game is short. Platform: SwitchDeveloper: ZerodivPublisher: ZerodivRelease Date: 25 January 2018Price: $7.99 / £6.99. ZERO GUNNER 2-Developed by CITY CONNECTION Zerodiv Published by CITY CONNECTION Peak — Current — Ranking history. https://twitter.com/shmups/status/957904094252875781. It also helps to get the cord out of the line of sight as you can tuck it behind your TV cabinet and to the side instead of draping it over it. Your craft has a standard shot which can be powered-up by collecting 'P' items; these are dropped by red enemies and can be 'sucked' towards you ship by lifting your finger off the trigger briefly (an act which naturally means you're leaving yourself open to incoming attacks). Coming to a close to the Psikyo Shooting Stars Alpha collection, I’m ending this review series with Zero Gunner 2.This shmup was originally released in Japan on the Dreamcast but is now available on the Nintendo Switch. Since it is an omnidirectional shmup, enemies fly out from all over the screen at a rapid pace which ramps up the challenge considerably. Cumulative review history. Psikyo's previous games feature similar morphing enemies, but here they're presented in 3D and are true marvels of polygon engineering. @Mr_Horizon Thanks for linking - those were some of the disheartening comments I'd seen. Wren =3 Making the game even easier than it already was, and it's not a very tough shoot em up to begin with.Putting it on a higher difficulty remedies this a little, but that makes everything harder, not just bullet patterns... And lastly, enemies do die too quickly.This might be a little hard to notice on some since the difficulty scales depending on which level comes first like with many Psykio games, but it's very clear on others and makes those encounters fall flat.It's not like bosses lasted ages in the original version. Play Queue. @Mr_Horizon Hm, that is worrisome. I think Damo was going by his memory of how the original used to play back in the day, and human memory and recollection is a strange beast and rather fluid. Zero Gunner 2 is a 3D multidirectional shooter developed by Psikyo as a sequel to Zero Gunner, the original arcade game. I have a same fondness for many arcade games and it is amazing to be able to play them via official releases on Switch. @Mr_Horizon I imagine this game is @Damo's thing, I'd trust his review. Zero Gunner 2 – Reviews Dreamcast . The planes are three attack helicopters. Another 4 years went by and I came across someone doing on-request conversions, all with original parts. Once I overcame the tough-as-nails control system I have to say that I fell in love with Zero Gunner 2, its design, and its gameplay. Zero Gunner 2 is played by controlling your helicopter of choice in order to take down swarms of enemies and massive bosses across the campaign's seven stages. The hook is that … 1-2 players. The Drone Attack consumes energy and deals heavy damage to the enemy. Pretty much swapping out the innards and printing quality labels for them.Even though they are very simple games, I'm so glad to have them both, yet I'd love to see them get an official release on Switch.My 20 year old self would have gone crazy at the thought of having these games on the go in perfect condition. City Connection has announced a PC port for Psikyo’s shoot ’em up Zero Gunner 2.. I have enjoyed what I have played of Strikers:1945, but this sounds really intriguing in terms of visuals and controls. Now Playing. The Japanese version has been cited as the one played by folk encountering errors but I can only assume that these problems with the game - if they exist - will also be present in the European and other region releases? Same with Gunbird now. This game is a mess. @meppi - Thanks a lot for your review and warning everybody this ZG 2 is not a faithful port. Archives. Namely, that the Switch and the Dreamcast are very different machines. Read what our users had to say about Zero Gunner 2- for Switch at Metacritic.com „ZERO GUNNER 2“ beeindruckte bereits durch eine ausgefallene Spielwelt und ein innovatives System, das Schüsse in alle Richtungen erlaubte. We'd recommend you avoid doing this however, and focus on beating the game with the default settings. Zero Gunner 2 is a top-down shooter. Even though it would still be more like a ported game to a home console like we saw during the 90's, with quirks and all, compared to an emulated version which is virtually identical to the original. Wonder why those issues were not in review? This is great if you can wheel your helicopter about fast enough, but if you’re busy struggling with the controls and the ‘unique’ movement system, then you’re doomed. With that said, it's still an essential download for shooter fans and is creative enough to be recommended to those who have a passing interest in the genre but want something a little different. By this point Psikyo had abandoned their gorgeous looking 2D pixel work for fancier, more attractive 3D models. I bought my physical copy of Stern about 2 weeks before the digital version went live.So I've been playing that a bunch. But that isn't where it stops. Two other ports: Boarder Down and Underdefeat and the world will be the perfect place. And he had a policy to not throw anything away, so the sacrificial carts were modded with the AES game of the game as well. Another player can join in at any time and take control over a second helicopter. A version of this game was developed and released in 2018 for the Nintendo Switch, by Zerodiv. Very impressive you got actual home carts made from the arcade versions. They can use automatic normal shot, sub-shot and Drone Attack. Join 1,074,538 people following Nintendo Life: © 2020 Nlife Media, partner of Gamer Network. Also via that stream of tweets I also saw that another user who can read Japanese had translated a quote from Zerodiv president on the company blog. Zerodiv are becoming my heroes! If you’re looking for a challenge and some beautiful boss design, then this is the game for you. Zerodiv are on a roll with their Psikyo arcade conversions for the Switch. Haven’t tried the Switch version yet, probably will do so soon. It sounds like some things broke when they went into the code. With that being said, I'm not sure if I'm buying this one based on the port issues. As far as I’m concerned, the Shmup genre has been revived on the Switch. A couple times I’ve seen people post screenshots to Twitter but now I finally have the chance to check it out myself. I really want to give this one a try and have been anticipating its release. The catch is that you have to pick up a massive amount of them to gain another special weapon. This shooter has an … CGR Zero Gunner 2 YouTube review has Zero Gunner 2 Sega Dreamcast gameplay recorded from Sega's mighty self conscious game system which is still thinking of ways to destroy you. Audio/Video- We have some … Ha! Zero Gunner 2-’s gameplay is fast and furious. Cable length sounds longer than I expected which is a relief. Strikers 1945 II was on the second generation of Psykio's own arcade hardware. Learn more. The best shmup on the Dreamcast. Zero Gunner 2 for Nintendo Switch (Switch) review "Vertical shooting bliss." Thankfully, you can decrease the difficulty to child-like, which we did. -Clumsy controls. Try free for 1 month. @Lroy I agree, I just saw the developer note too... too bad they couldn't use more of the original game. And what a great-looking game this is, too. Scoring PolicyReview copy provided by Zerodiv. eBay value aside, Zero Gunner 2 was a pretty unique shooter on Dreamcast and that has naturally translated to the Switch version. Music is top notch in every game especially Dodonpachi. If you have both the physical and digital versions of a game they appear as separate game icons, presumably separate save data too? The seven levels in Zero Gunner 2 cover a wide range of locations, including an oil rig, submerged city and railroad. When I was younger I used to go to an after-school gaming club, it took place in a little hall filled with retro gaming consoles, it was the first time I really got to grips with many classic Nintendo titles and it was also where I first encountered the Dreamcast. They can use automatic normal shot, sub-shot and Drone Attack. ‘Wait Pat’, I hear you shouting at the screen, ’you haven’t eased us into the review with a nice smooth overarching opening akin to sliding into a bath filled with warm custard’ and you would be right. Innovative turning mechanic separates this from the crowd. It's also possible to tinker with the number of lives you have per continue, the number of continues available before it's game over and your stock of special 'option' attacks. And with online rankings. Ten helikipoter, konsolowy sequel do gry dostępnej wyłącznie w salonach arcade, wylądował własnie na Switchu. The basic concept for Zero Gunner 2 is simple: you are a special forces helicopter pilot who is given the choice of three different vehicles, each with unique weapons and abilities. Add to future Wishlist... Well some good news for sure. Your main weapon … Excellent. Jeez, I can only assume the reviewer has never played this on DC. Apparently they have been honest that they had to remake Zero Gunner 2 from scratch. The biggest problem is that Zero Gunner 2 lacks longevity, even when you take the two-player mode, multiple difficulty levels and (offline) high score table into account. @Lroy I don't think anyone minds really as these kinds of topics are mostly quiet anyway. No, I am not trolling. You are here: Home / Archives for Zero Gunner 2 review. @Lroy Yeah, sadly they are separate games as far as the system is concerned.I think this might have to do with the publisher as the games have a different splash screen when they boot up.The digital version has a Farsight one and is probable the same as the US one. They are not available anymore on Croatian apple store and I miss them so much. Zero Gunner 2 is a top-down shooter. It seems to be back on EU eShop also. That being said, if they decide to releases separate seasons of the regular Pinball Arcade as physical copies, I'll do the same thing as I love having a game in my hands like the old days. I’ll definitaly pick this up. I was excited for this until I heard about the port issues. I purchased it on Christmas Eve 2003 and it arrived a few weeks later. The top-down shooter to operate a attack helicopter. It has a good feel and so do the buttons.Compared to Sanwa buttons and sticks, you will feel a difference however as those are way more sensitive than stock buttons.But so far I haven't felt the need to mod this stick like I do with all my others.I might in the future though.Already popped it open to switch around a couple of button placements so it makes more sense for arcade and Neo Geo games.I made it so that they go:ZL ZR L RA B Y X. like they originally do.It seems like a very easy stick to mod with new parts as well.If you want to change the buttons around, you'll need to extend the cables to 2 of them though as they are cut to size and when putting X and Y from one side to the other, those cords are just a couple centimetres too short. It feels at times like a twin-stick shooter and you may wonder why Zerodiv didn't add such a control configuration to the game, seeing as the Switch is equipped with two analogue sticks. Install. They are working on a patch to fix most problems. Ha! I haven't played every Psikyo project ever released quite yet, and I probably never will, but that just means you could tell me Zero Gunner 2 for Nintendo Switch is the best title the company ever released and I would totally believe you. Feature: Nintendo Life's Alternative Game Awards 2020, Best Of 2020: How Nintendo Killed The Best Version Of Tetris. On one hand they are a respected and very prolific Japanese developer, and on the other hand a large proportion of the gaming scene does not know their work. Perhaps the biggest highlight of each stage is the end-of-level boss, which first takes the form of a vehicle before transforming into a fearsome mech halfway through the battle. The main bosses are essentially transformers; massive robots formed from one or more vehicles. Just bought this. All backdrops and vehicles in this game are modelled in 3D, though the gameplay mostly follows the conventions of 2D shooters. Guides. When you consider how much the Dreamcast version of Zero Gunner 2 changes hands for on the secondary market these days, the fact that you can download a superior version on your Switch for a tiny fraction of that cost is worth celebrating; in that regard, you might want to purchase the game purely to feel smug about the amount of (hypothetical) cash you're saving. I recently figured out that this was apparently ripped by Galbadia Hotel. When I say attractive, I mean early Dreamcast attractive. You need to watch every corner of the screen to spot incoming threats as well as constantly adjust your position to control as much of the playing area as possible. What happened there? For Zero Gunner 2 on the Dreamcast, a reader review titled "". Overall, Zero Gunner 2 is a joy to play. Presumably then the ZeroDiv version may be a port of another home system release, I've heard people say the other ZeroDiv Switch releaseses such as GUNBIRD are in fact ports based on Sega Saturn, PS1 or Dreamcast versions and not the original arcade games? A couple times I’ve seen people post screenshots to Twitter but now I finally have the chance to check it out myself. Q&A. Now, Zerodiv has taken things to the next technological level with Psikyo's Zero Gunner 2, which – instead of being a 2D blaster – uses turn-of-the-millennium 3D visuals. I remember being drawn in by the name; imagining the fishing boy from the opening DreamWorks title card clock off for the day and whiling the night away on Sega’s console. Looks and sounds just as it should and still plays like an absolute dream. @LroyYou're welcome on the Zero Gunner post. However, the criticism of this remade version I've read in regards bugs and glitches is very discouraging. All backdrops and vehicles in this game are modelled in 3D, though the gameplay mostly follows the conventions of 2D shooters. The stages aren't all that long but they're quite challenging, especially the later ones; bullets fly in all directions and the fact that death can come from behind as well as in front keeps you on your toes. Complete info of ZERO GUNNER 2 on PC, release date, trailer, gameplay, critic and gamer review scores. @YamAsereht no problem. I will be downloading this like a Nervous twitch. On the plus side you can collide and actually damage smaller enemies with your rotor blades and it's also possible to shoot down certain projectiles, but the game still presents a pretty stern task – and that's on the default 'Normal' difficulty level. Free of ads and in-app purchases, with a minor one knows what ’ defeated... Played this on DC date, trailer, gameplay, critic and gamer review scores terms visuals... 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